[03:36:40] [discord] <城市酸儒文人挖坑☭> so i did not share it,but paladox let me share it,so i shared [17:22:19] [discord] @Lake Windows is *okay* to me, but I prefer Linux [17:22:29] [discord] i use both [17:22:44] [discord] my main machine is running on windows 11, and my laptop on Zorin OS [17:23:11] [discord] I do miss getting BYOND to work out of the box unlike on Linux [17:23:20] [discord] I used to like playing Space Station 13 [17:26:17] [discord] @Lake I kinda wonder why PHP stuff is more stable on Linux (And why BYOND and Wine hate each other_ [17:27:10] [discord] not sure, but in contrast, python backend is fine on windows, at least in my experience [17:27:19] [discord] I use django without problems [17:27:40] [discord] What is django?@ [17:27:52] [discord] it's a Python web framework [17:28:08] [discord] Oh, hm, does Pythion have anything like Wordpress? [17:28:27] [discord] Hmm, I'm not sure. Django is more like equivalent to Laravel in the PHP world [17:28:33] [discord] I would think a static website would be possable using Pytion [17:28:45] [discord] I would think a static website would be possable using Pytion (edited) [17:28:56] [discord] Thinking about it, HTML is enough for that [17:29:08] [discord] if you want just a simple static website I think you should use Jekyll or HUGO [17:29:23] [discord] I mean, Orion's Arm does appear to be a static website from what I can tell [17:29:29] [discord] Jekyll could be extremely useful because it's already baked on GitHub Pages [17:29:39] [discord] so you don't need to configure ruby or anything like that [17:29:58] [discord] I host Wordpress and Mediawiki on a cheap VPS for my site [17:30:46] [discord] well, if you could afford the pro plan on GitHub, I think you could use Jekyll there and private the repo as well, so you don't have to worry about much [17:30:51] [discord] I do find updating links on a static site painful (my Taerel landing page is static, and not updated in 2 years) [17:31:26] [discord] I'd use a static website generator more for simple things like a blog [17:31:34] [discord] or documentation [17:31:58] [discord] I pronly should update that landing page some day [17:32:02] [discord] there's also Astro for JS, which looks very good [17:32:30] [discord] Would a static site be possable HTML and CSS only [17:32:58] [discord] My single landing page is just HTML/CSS but I wonder if a website with many pages work that way [17:33:00] [discord] yes, jekyll does that already [17:33:07] [discord] Ah, that is intersding [17:33:23] [discord] the way Jekyll works is, you can use things like markdown or whatever, and it generates your pages [17:33:33] [discord] Sweet, does it work on Linux? [17:33:48] [discord] I mean, I do have a CSS Q./ [17:34:04] [discord] yes [17:34:04] [discord] if you want to use yourself you need to install Ruby though [17:34:15] [discord] you don't need to code in Ruby but Jekyll is made with Ruby [17:34:22] [discord] https://taerel.com/ - I was thinking, could you make me a nicer layout? [17:34:31] [discord] https://taerel.com/ - I was thinking, could you make me a nicer layout? with a working background (edited) [17:35:02] [discord] It is *very* outdated [17:35:20] [discord] possibly, but I will contact you later about this on DM, ok? 😛 [17:35:39] [discord] Yes please, I can give you my soruce code as well [17:36:12] [discord] no problem [17:36:13] [discord] Jekyll is very easy to work with [17:36:22] [discord] Hugo is also another popular static website generator, but I never used it [17:36:26] [discord] it's made with GO [17:36:30] [discord] What is your website? [17:36:50] [discord] [17:36:50] [discord] this one I used Next.js for stupid reasons and I will remake it later [17:36:51] [url] Lake's portfolio | www.lakelimbo.ga [17:38:07] [discord] Lovly site [17:41:48] [discord] I mean, I am trying my best to keep to a theme for all Taerel stuff, as to be a "branding" of sorts [17:44:15] [discord] @Lake Tbh I feel like a lot of "Song contest" wikis are the same, and I feel that many "Community Project" wikis never get off the ground [17:45:41] [discord] honestly it's quite difficult for a wiki to take off [17:45:49] [discord] especially if it's some obscure niche [17:46:17] [discord] I do feel a wiki needs basic content and a food concept and plan to take off [17:46:22] [discord] I do feel a wiki needs basic content and a good concept and plan to take off (edited) [17:48:04] [discord] Mine had a concept for my world ever since I started, I wrote the basic lore to help guide writers, and had a guy give me the first 300k free, and I have aways planned the content out from the start, scope getting bigger and more ambitious over time @Lake [17:50:51] [discord] Aslo, how would one do mobile freindly navboxes? [17:54:32] [discord] the thing about mobile design is that you should think about "mobile-first" [17:54:57] [discord] that is, when building anything with html/css, think of it firstly in a small screen, like the one of a phone [17:54:59] [discord] I mean, I would think making them only show on desktop may be the best idea [17:55:07] [discord] and as the screen gets larger you make adapt it [17:55:17] [discord] because the reverse it's usually less efficient [17:55:37] [discord] A 900 place navbox may look awful on mobile [17:56:26] [discord] So, how would you handle navboxes in a "mobile first" way? [17:57:17] [discord] well, usually infoboxes do not change much between screens, the only difference is that on mobile it will occupy 100% of the width [17:57:50] [discord] OH YOU'RE TALKING ABOUT NAVBOXES [17:57:55] [discord] i read infobox i'm stupid kill me [17:58:21] [discord] there's a quick trick for navbox, it's not mobile first, but it works [17:58:21] [discord] It may need to be collapsed by default [17:58:44] [discord] use a media query to change the display of the table rows and cells when the screen is small [17:59:20] [discord] Neat, never though of that idea [18:00:04] [discord] a better way IMO wwould be using CSS grids, but that's much more complicated for someone that does not know how the grid works [18:02:41] [discord] Yes, best an skilled user of CSS deal with the navboxes [18:39:39] [discord] @Lake I was thinking for my navboxes a layout like this [18:39:41] [discord] [18:39:42] [discord] |---------------------------------------------------------------------------------------- [18:39:43] [discord] | Navbox Groups | [18:39:44] [discord] |---------------------------------------------------------------------------------------- [18:39:46] [discord] | | Zu'aan Tribes | Jakl Tribal Zu'Aan , Nayr Tribal Zu'Aan | [18:39:47] [discord] | Cani Landmass | -------------------------------------------------------------------- [18:39:48] [discord] | | Zu'Aan Cities | Ikal City Zu'Aan, Daik City Zu'Aan | [18:39:49] [discord] |---------------------------------------------------------------------------------------- [18:40:21] [discord] @Lake I was thinking for my navboxes a layout like this, or do you think the group type (tribe/city) and landmasses should be the other way around [18:40:22] [discord] [18:40:23] [discord] |---------------------------------------------------------------------------------------- [18:40:25] [discord] | Navbox Groups | [18:40:26] [discord] |---------------------------------------------------------------------------------------- [18:40:27] [discord] | | Zu'aan Tribes | Jakl Tribal Zu'Aan , Nayr Tribal Zu'Aan | [18:40:29] [discord] | Cani Landmass | -------------------------------------------------------------------- [18:40:30] [discord] | | Zu'Aan Cities | Ikal City Zu'Aan, Daik City Zu'Aan | [18:40:31] [discord] |---------------------------------------------------------------------------------------- (edited) [18:41:29] [discord] @Lake I was thinking for my navboxes a layout like this, or do you think the group type (tribe/city) and landmasses should be the other way around [18:41:30] [discord] [18:41:31] [discord] A. [18:41:32] [discord] |---------------------------------------------------------------------------------------- [18:41:34] [discord] | Navbox Groups | [18:41:35] [discord] |---------------------------------------------------------------------------------------- [18:41:36] [discord] | | Zu'aan Tribes | Jakl Tribal Zu'Aan , Nayr Tribal Zu'Aan | [18:41:37] [discord] | Cani Landmass | -------------------------------------------------------------------- [18:41:39] [discord] | | Zu'Aan Cities | Ikal City Zu'Aan, Daik City Zu'Aan | [18:41:40] [discord] |---------------------------------------------------------------------------------------- [18:41:41] [discord] [18:41:43] [discord] B. [18:41:44] [discord] [18:41:45] [discord] |---------------------------------------------------------------------------------------- [18:41:46] [discord] | Navbox Groups | [18:41:48] [discord] |---------------------------------------------------------------------------------------- [18:41:49] [discord] | | Cani Landmass | Jakl Tribal Zu'Aan , Nayr Tribal Zu'Aan | [18:41:50] [discord] | Zu'aan Tribes | -------------------------------------------------------------------- [18:41:52] [discord] | | Zelan Landmass s | Ikal City Zu'Aan, Daik City Zu'Aan | [18:41:53] [discord] |---------------------------------------------------------------------------------------- (edited) [18:41:54] [discord] @Lake I was thinking for my navboxes a layout like this, or do you think the group type (tribe/city) and landmasses should be the other way around [18:41:56] [discord] [18:41:57] [discord] A. [18:41:58] [discord] |---------------------------------------------------------------------------------------- [18:41:59] [discord] | Navbox Groups | [18:42:01] [discord] |---------------------------------------------------------------------------------------- [18:42:02] [discord] | | Zu'aan Tribes | Jakl Tribal Zu'Aan , Nayr Tribal Zu'Aan | [18:42:03] [discord] | Cani Landmass | -------------------------------------------------------------------- [18:42:05] [discord] | | Zu'Aan Cities | Ikal City Zu'Aan, Daik City Zu'Aan | [18:42:06] [discord] |---------------------------------------------------------------------------------------- [18:42:07] [discord] [18:42:09] [discord] B. [18:42:10] [discord] [18:42:11] [discord] |-------------------------------------------------------------------------------------------- [18:42:12] [discord] | Navbox Groups | [18:42:14] [discord] |---------------------------------------------------------------------------------------- [18:42:15] [discord] | | Cani Landmass | Jakl Tribal Zu'Aan , Nayr Tribal Zu'Aan | [18:42:16] [discord] | Zu'aan Tribes | ------------------------------------------------------------------------ [18:42:18] [discord] | | Zelan Landmass | Ikal City Zu'Aan, Daik City Zu'Aan | [18:42:19] [discord] |--------------------------------------------------------------------------------------------- (edited) [18:42:20] [discord] @Lake I was thinking for my navboxes a layout like this, or do you think the group type (tribe/city) and landmasses should be the other way around [18:42:22] [discord] [18:42:23] [discord] A. [18:42:24] [discord] |---------------------------------------------------------------------------------------- [18:42:25] [discord] | Navbox Groups | [18:42:27] [discord] |---------------------------------------------------------------------------------------- [18:42:28] [discord] | | Zu'aan Tribes | Jakl Tribal Zu'Aan , Nayr Tribal Zu'Aan | [18:42:29] [discord] | Cani Landmass | -------------------------------------------------------------------- [18:42:31] [discord] | | Zu'Aan Cities | Ikal City Zu'Aan, Daik City Zu'Aan | [18:42:32] [discord] |---------------------------------------------------------------------------------------- [18:42:33] [discord] [18:42:35] [discord] B. [18:42:36] [discord] [18:42:37] [discord] |------------------------------------------------------------------------------------------- | Navbox Groups | [18:43:39] [discord] @Lake I was thinking for my navboxes a layout like this, or do you think the group type (tribe/city) and landmasses should be the other way around [18:43:40] [discord] [18:43:41] [discord] A. [18:43:42] [discord] |----------------------------------------------------------------------------------------| [18:43:44] [discord] | Navbox Groups | [18:43:45] [discord] |----------------------------------------------------------------------------------------| [18:43:46] [discord] | | Zu'aan Tribes | Jakl Tribal Zu'Aan , Nayr Tribal Zu'Aan | [18:43:47] [discord] | Cani Landmass | --------------------------------------------------------------------| [18:43:49] [discord] | | Zu'Aan Cities | Ikal City Zu'Aan, Daik City Zu'Aan | [18:43:50] [discord] |----------------------------------------------------------------------------------------| [18:43:51] [discord] [18:43:53] [discord] B. [18:43:54] [discord] [18:43:55] [discord] |-------------------------------------------------------------------------------------------| [18:43:57] [discord] | Navbox Groups | [18:43:58] [discord] |-------------------------------------------------------------------------------------------| [18:43:59] [discord] | | Cani Landmass | Jakl Tribal Zu'Aan , Nayr Tribal Zu'Aan | [18:44:00] [discord] | Zu'aan Tribes | ---------------------------------------------------------------------- | [18:44:02] [discord] | | Zelan Landmass | Ikal City Zu'Aan, Daik City Zu'Aan | [18:44:03] [discord] |--------------------------------------------------------------------------------------------| (edited) [18:44:04] [discord] Sorry about the flooding, wanted to show ASCII mockups