[06:49:50] dcausse: the knowledge I didn't know I needed :) [06:54:58] it cracks me up that there's no connection between Kenwood Limited (home appliances) and Kenwood Electronics (woodmake, jk, electronics) [07:03:11] wdqs1012 lagged quite a bit (in hours) for a few hours, that's weird... [07:04:10] yes... blazegraph entered a gc death spiral for some time [07:04:39] not really new tho, it happens from time to time [07:05:09] sure, but it will make reaching a latency goal a bit difficult [07:05:55] it catches up a lot faster but indeed it's not a great situation [07:06:13] I wonder why it does not die quicker on gc overhead limit tho [07:22:51] https://bugs.openjdk.java.net/browse/JDK-8212084 [07:24:04] ah, that explains things [07:24:12] how does it die eventually, then :) ? [07:24:50] OOM I think, double checking [07:25:16] oh yeah, makes sense, at some point it will OOME [07:40:19] https://github.com/Netflix-Skunkworks/jvmquake [07:41:27] might also be useful on cloudelastic [07:51:02] not that it's complicated, but a lack of updates and low star rating worries me a bit [07:51:40] I'd still test it, though [07:52:12] my mind keeps trying to tell me that jvmquake is a different thing :) [08:01:25] the reasoning behing is sound (https://netflixtechblog.medium.com/introducing-jvmquake-ec944c60ba70), it's easily removable so very little risk regarding obsolescence, there does not seem to be much of an alternative to this kind of problem (a part from fixing/replacing blazegraph) [08:01:42] agreed [08:12:51] (in the meantime I found out that there's an online JS version of Quake 3, completely unrelated) [08:14:34] :) [08:20:38] I'm probably too old... I'm still impressed when I see super mario bros running in the browser [08:21:28] then this will blow your mind - http://www.quakejs.com/ [08:26:18] damn, reminded me that used to play to this game 20 years ago... [08:28:35] yeah, same here - though I do sometimes launch Q3, and of course I never stopped playing games :) [09:17:32] break [10:53:13] lunch [13:14:14] errand [16:25:31] dinner [19:38:02] mjolnir patch seems to have fixed consumtion in codfw. Not clear if/how we would backfill anything lost. The updates are all still sitting in swift if we need to, but we don't really have a process